War Stories: Designing Dead Cells was a marriage of man and machine
Video shot by Justin Wolfson, edited by John Cappello. Click here for transcript. Is it better to build a game by hand, piece by piece, or to program a computer…
ANALYSIS
Video shot by Justin Wolfson, edited by John Cappello. Click here for transcript. Is it better to build a game by hand, piece by piece, or to program a computer…
Directed by Sean Dacanay, edited by Jeremy Smolik. Transcript available shortly. In the aftermath of the Sandy Hook school shooting, game designer Charlie Cleveland had a goal: he wanted to…
This video contains some minor spoilers for a non-critical location in the game. Video shot by Dawid Kurowski, edited by John Cappello. Click here for transcript. Chances are good that…
Video shot and edited by Justin Wolfson. Click here for transcript. Lucas Pope is an important name in modern gaming—not only did he help bring us Uncharted and Uncharted 2,…
Video directed by Justin Wolfson, edited by John Cappello. Click here for transcript. Normally, we devote our “War Stories” videos to established and classic games of old. So what is…