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CPU (Central Processing Unit) – otherwise referred to as a processor – is an electronic circuit that can execute computer packages. Fourth generation computers used built-in circuits and microprocessors with VLSI (very giant scale integration), RAM (random access memory), ROM (learn-solely reminiscence), and high-stage programming languages together with C and C++ The creation and growth of the World Huge Net and cloud computing (the power to ship hosted services using the Web ) significantly enhanced computing capabilities throughout this period.
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Robots have traditionally been roughly humanoid in form, which has some obvious advantages, in that the robots are better able to integrate into a human-designed environment. But there are lots of environments that aren’t human designed, and researchers have been experimenting with robotic forms that look more like insects or fish. Now, a team of Swiss researchers has produced a robot that looks like nothing more than a walking circuit board. Despite its small size, though, the robot is able to move by hopping, leaping, or walking, and it can even work in a group to coordinate activities.
The team calls its creation Tribot, for reasons that are obvious from its photo above. Tribot looks like a tiny circuit board because that’s what it largely is, but there are some significant additions to the
Google’s AI subsidiary Deep Mind has built its reputation by building systems that learn to play games by playing each other, starting with little more than the rules and what constitutes a win. That Darwinian approach of improvement through competition has allowed Deep Mind to tackle complex games like chess and Go, where there are vast numbers of potential moves to consider.
But at least for board games like those, the potential moves are discrete and don’t require real-time decisionmaking. It wasn’t unreasonable to question whether the same approach would work for completely different classes of games. Such questions, however, seem to be answered by a report in today’s issue of Science, where Deep Mind reveals the development of an AI system that has taught itself to play Quake III Arena and can