Dragon Quest Builders 2 review: Building on success

Dragon Quest Builders 2 review: Building on success

The three-decade-old Dragon Quest franchise loves its traditions. While Final Fantasy has never been afraid to depart from its roots, there are big parts of Dragon Quest XI that are directly drawn from the very first Dragon Quest NES game from 1986.

So when 2016’s Dragon Quest Builders successfully combined the art, story, and general aesthetic with the open-world Lego-style building of Minecraft (itself seven years old at the time), it was paradoxically fresh. The games share exploration, crafting, and an intentional retro streak, and those elements formed the foundation of a short, sometimes limited, but ultimately entertaining game.

The game did well enough to make Dragon Quest Builders 2 a thing, and it’s a game that does what good sequels do. It gives you more of what its predecessor did well—both

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Console makers seek to avoid 25% price bump driven by Trump’s trade war

Console makers seek to avoid 25% price bump driven by Trump’s trade war

Enlarge / This could all be 25% more expensive if the Trump administration’s latest Chinese tariff threats go through.

With the long-running trade war between the United States and China continuing to escalate, the Trump administration is now threatening to institute a 25% tariff on an additional $300 billion in goods from the country, a move that would cover almost all Chinese exports. In light of that threat, Nintendo, Microsoft, and Sony issued a letter today asking the administration to exempt video game consoles from any such tariff plans.

The seven-page letter, signed by the business affairs VPs of the three major console makers, argues that any tax on game console imports would “injure consumers, video game developers, retailers, and console manufacturers; put thousands of high-value, rewarding U.S. jobs at risk; and stifle innovation in our industry and beyond.”

Since game consoles are sold at or slightly above the

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See how much faster Sony’s next PlayStation can load Spider-Man

See how much faster Sony’s next PlayStation can load Spider-Man

Last month, Sony showed Wired a demo highlighting how the PS4’s successor would utilize SSD storage to heavily improve load times over the PS4. Now we can all see a similar demo for ourselves, thanks to video captured at a recent investor presentation.

The video above, taken by the Wall Street Journal’s Takashi Mochizuki, shows a scene from Insomniac’s Spider-Man loading in 0.83 seconds on Sony’s “next generation” console, compared to 8.1 seconds on the PS4 Pro. That’s a smaller improvement than the one cited by Wired (which reported a change from “15 seconds” to “0.8 seconds, to be exact”) but it’s still a difference that can add up over the course of hours spent with a game.

Sony’s demo also showed how the upcoming console’s SSD can help improve game

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