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The Computer Lab's Beyond Cyberpunk Hypercard stack

The Computer Lab’s Beyond Cyberpunk Hypercard stack (credit: Beyond Cyberpunk!)

Update: It’s Memorial Day weekend here in the US, and the Ars staff has a long weekend accordingly. Many will spend that time relaxing or traveling with family, but maybe someone will dust off their old MacIntosh and fire up Hypercard, a beloved bit of Apple software and development kit in the pre-Web era. The application turns 32 later this summer, so with staff off we thought it was time to resurface this look at Hypercard’s legacy. This piece originally ran on May 30, 2012 as Hypercard approached its 25th anniversary, and it appears unchanged below.

Sometime around 1988, my landlady and I cut a deal. She would purchase a Macintosh computer, I would buy an external hard drive, and we would leave the system in the living room to share. She used the device most, since I did my computing on an IBM 286 and just wanted to keep up with Apple developments. But after we set up the Mac, I sat down with it one evening and noticed a program on the applications menu. “HyperCard?” I wondered. “What’s that?”

I opened the app and read the instructions. HyperCard allowed you to create “stacks” of cards, which were visual pages on a Macintosh screen. You could insert “fields” into these cards that showed text, tables, or even images. You could install “buttons” that linked individual cards within the stack to each other and that played various sounds as the user clicked them, mostly notably a “boing” clip that to this day I can’t get out of my mind. You could also turn your own pictures into buttons.

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